Movies
A short animation that originally started out as a simple 3d modelling exercise but I decided, after seeing Transformers2 to have a go at doing my own. I tried to make it feel like a handheld clip that was confiscated after being discovered by Sector7 (need to see movies to get what thats about but I'm sure everyone and their pet beetle have!). The piece took about 8 weeks of spare time to model the car which I finished nearly a year ago but I were quite happy with it so decided to turn it into a robot. This section took about 7 weeks to do. The audio was a combination of clips swiped from the transformers movie and actually recording my own car being booted and slamming on the brakes.
download animation here or click on image above
I wanted to do some character animation and after getting alot of positive response on my old razors skating video, so I decided to do a new 3d animated skating video. There's nothing really technically clever about the video, it was just a chance to pick up a character again and do some animation with it but it was fun to animate again and use some of the animation knowledge I've gained in the last couple of years. The music was fun to edit to as well (Medicine man by Playgroup).
download animation here or click on image above
After being inspired by Digital Domain's work for Adidas featuring a pair of mechanical legs doing basketball moves, I decided to do my own take on it with a robot performing wing chun techniques on a wooden dummy attempting to strike the robot. I wanted to use this project as a way to develop all areas of my 3d understanding. I modelled, animated, lighted, rendered and composited everything in this project and also did the audio bed too. I spent alot of time researching into secondary effects like the wiring around the dummy and a brief foray into working with realflow too. I also worked on getting a more convincing lighting setup using GI & final gather techniques along with AO passes and advanced lens effects/flares. Overall I'm quite happy with the project although it did take a long time - pretty much 1year of grabbing an hour or two here & there... mind - that were amidst a 50hour a week job working for Sony on a playstation3 project, 6hours of wing chun each week, weekends spent skydiving and also trying to find time to visit friends and family hehehe so I think I'll tone down the scale of my next project lol!
download animation here or click on image above
A five month personal project done whilst working on a film in London during 2004/05. I was inspired by the need for speed intro sequences created by EA.I modelled the cars, animated and rendered the vehicles in Maya using MentalRay. Each shot consisted of numerous rendered passes (beauty, shadows, reflections, dirtmap, background, headlights) and were composited together in After Effects. Rain effects, mist and spray were added during compositing along with recolouring of each shot. Sound effects consisted of sampling from Need For Speed Underground and various sound clips from gtr.co.uk and cosworth owners sites. The backing soundtrack was also created by myself.
download animation here or click on image above
A personal project done whilst freelancing. I built, rigged & animated the character using footage from real skaters as reference and rendered them out in a stylised illustrated manner with Mental Ray. The character took about a week to model and rig and the animation took about 2 weeks to complete all the shots (being a skater myself for 5 years helped with getting a feel for the animation!). Compositing was done in Adobe After Effects adding secondary motion blur for effect.
download animation here or click on image above
Examples of the cartoon car I built for my current work-in-progress involving a young lad who modifies his car.I wanted the car to have an element of being alive so added some deformers to twist and squash it yet still retain the ability to turn wheels and open doors. Click on images below to view the animation tests.